![]() This skill is a little difficult to accurate the fail. When a player receives more than 500k damage by this skill in less than 10 seconds, is a fail. The fail in that skill is when someone doesn't run away from him (the damage is bigger the closer you are to kil'ruk. When Kil'ruk the Wind-Reaver jumps to a player, in heroic he starts his Reave skill and damages all the players. When Ka'roz uses the skill Hurl Amber, throws amber (Caustic Amber = void zone) at the feets of some people, in heroic you must avoid to receive more than one tick of that skill, so it's a fail if you receive more than 300k of damage of Caustic Amber. The tank can avoid this damage, but it's difficult and sometimes unavoidable, so, the best is to ignore the tanks fails for that skill. When a player that isn't tank receives damage from that skill, is a fail. Kaz'tik the Manipulator uses this skill at the current position of the tank and damages all the players in a cone in front of him. The problem tracking this skill is that the players don't suffer any damage, they are insta killed. Rik'kal the Dissector transforms random dps players in Amber Scorpions, if that players don't kill a parasite (mobs summoned by Rik'kal), they will get insta kill by Faulty Mutation. Only one tank must receive the damage from vicious attack, so, if it's possible to report when the two tanks receives the damage, it will be the best, but is a minor improvement. The players that receives that damage, and aren't tanks, are failing and the RL must know that. When Korven the Prime stuns the tank, he uses Vicious attack a cleave attack in front of him. Others players receive a debuff with the same name (the ones that causes the void zones to be created), the important fail is receive damage, not the others debuff. ![]() There are three different Canned Heat spells, but the most important is the one that causes damage to the players. Reaction Purple from Xaril the Poisoned Mind, you receive instant damage each second that you are at the purple void zone. The damage must be avoided 100%, so when a player receives damage, it's a fail. Reaction Orange from Xaril the Poisoned Mind, you receive instant damage each second that you are inside the big orange void zones. the fifth and sixth are the other two void zones. ![]() Reaction Green leave a green void zone that when you are inside the zone you receive a debuff name Eerie Fog that causes periodic damage for a massive amount of damage. Xaril the Poisoned Mind uses three diferent toxins in heroic, Reaction Green/Orange/Purple, each of this skills leaves a void zone on the ground, each of them is different but all of them must be avoided 100%, so, if you receive any damge of the three void zones, are fails. It's important to know what players gets hit by this skill because the damage is 100% avoidable and several times you cannot see if the tanks and melee dps gets hit by this skill. ![]() Hisek the Swarmkeeper uses his skill Rapid Fire to throw several moving balls that must be avoided always by all the people, when someone gets hit by them, suffers dot damage (Sonic Pulse = instant damage dot). Another thing important to know about the skills is that the debuff multihit the same player, so it's important that the addon only reports 1 fail, not 1 fail each of the ticks of the debuff. Sometimes players gets the debuff but don't receive any damage (combinations of skills or bugs) and it's not a fail because the boss protects the player from the damage of the debuff. This spell is a debuff received by the people that doesn't move when Ka'roz the Locust uses his skill Flash (that start when Ka'roz says a emote that i don't remember). In Paragons of Klaxxi there are 12 skills that the players needs to avoid or lesser the damage to improve the survival of the fight and be able to kill the boss. I posted suggestions at the PhoenixStyle addon forum, to improve his fail list and i want to help EnsidiaFails too because i used a lot of time both addons, so, i post the same suggestion.
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